And every time I point this out I get a bunch of fanboys telling me "but if we don't require them to surrender their source code they might do something I don't like with it!" and these are the people who claim to advocate for software.

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The longer I go on the more I have trouble telling the difference between and . In one instance you can only use a product by provisionally waiving your right to distribute modifications except as permitted in a contractual agreement with the distributors, and the other is copyright.

So apparently the , an organization which only exists to arbitrarily give a thumbs-up or a thumbs-down to software licenses, is expanding their scope "beyond license approval." It's not really clear what that means, which makes me nervous.

Not long ago there were efforts by the likes of Coraline Ada Ehmke to infiltrate the movement and undermine the that makes software work. We'll have to keep an eye on this; the price of freedom is eternal vigilance.

developers need to keep this in mind. This is our strength over proprietary and restricted software. Our leaders must be chosen by merit alone, or we risk a total collapse of what's made us so great.

So for those of you who have had a dream and made it real, keep on.

I finally have a proper level generator for my . It's much like most traditional maps, with rooms, twisty little passages, and mold growing on the walls. Sacrificing quantity of rooms for size was the right choice, I think; it will allow for more diversity in the maps as time goes on.

This game is of course and can be found at github.com/swashdev/SwashRL

Linux.Pizza

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