I feel like it's video game law that all classical platformers have to have their most memorable music on the first stage.
Super Mario Bros., Sonic the Hedgehog, Shovel Knight...
I mean, sure, the reason people remember those tunes so fondly is that people play those first stages over and over and over again, but that's all the more reason the first stage music has to be REALLY GOOD.
It's not very long, and you don't have to pay if you don't want to, so if you want to participate in the study you can download it at the link below and it will take you to a quick questionnaire.
Only available on Windows, sorry.
If you download an indie game for free and you end up enjoying it, consider sending a tip to the developer, if they take them. Just send what you think it's worth. Making a video game, even a very simple one, is very difficult and time-consuming. Be a part of making someone's dream come true.
- There is little evidence linking video games to "toxic #masculinity" or #sexism toward women.
- Moral panics and prejudice toward #gaming communities remain common.
- A new report repeats familiar patterns of #MoralPanic and misinformation about games and gamers.
- Advocating for egalitarian representations of women in games is a worthwhile cause, but it must be undertaken honestly.
I'm really impressed with the sheer sense of scale I get from the mapgen in #Minetest. These screenshots were taken in a world built using the v7 mapgen. I found a big-looking hill and put a single water source block at the top. It's astonishing how well this game does water flow.
#Minecraft does have large structures like this but for some reason I never got this sense of awe from them. This just feels GIGANTIC compared to Minecraft, and not just because it's physically bigger.
So darnedest thing just happened. I upgraded #Minetest to 5.4.1 so I could install some mods, settled down for a relaxing game to cap off may day, and I got this black screen. I could see my HUD but not my character's hand or anything around me.
I checked the terminal and the debug output for an error, I tried installing Irrlicht over again, nothing worked. There was no obvious indication of an error but it wasn't working.
There are a lot of little touches I like, like snow falling off of tree branches rather than evaporating instantly and fallen logs in the forests. I'm not sure it's a viable replacement, though. Little things about it fail, like the totally fucked economy.
I did see there are other game modes available, though. Maybe I'll check those out.
Screenshot of a dude wearing only a fig leaf.
This is arguably not the *most* ridiculous thing I've ever drawn for a #gamedev project, but it's definitely the thing that's made me feel the most silly... so far.
This minigame will be appearing in a future release of Minigame Madness soon. Maybe even before tomorrow, depending on how fast I commit and push my changes.
Soken from the #FFXIV team shares his struggle with cancer and how the overwhelming response from the community helped him to recover and keep working in spite of the pain.
The man is a goddamn hero.
Happy #ScreenshotSaturday! Figured I'd finally post something. Work has been tough, so I don't have anything glamorous to show you, but here's the tenth of twenty minigames I intend to include in Minigame Madness.
This is the first time I've really messed with particle physics. It's not really anything special but I think it really makes the game come together.
You can download Minigame Madness or find a link to play online at the GitHub release here:
I'm an aspiring #gamedev who occasionally pretends to be a writer. I believe very strongly in free software and the free market and oppose censorship in all its forms.
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