I find it very easy to forget that software projects vary wildly in scope.

PDCurses has been developed for about 40 years now, but its git repository can be cloned in seconds.

Godot, on the other hand, can take several minutes just to tally what commits you're requesting after a few days of changes.

Obviously the discrepancy is because Godot is a much larger project, being a 3D engine with a long list of people contributing with a non-linear history.
PDCurses is much simpler by comparison.

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