Happy #ScreenshotSaturday! It's been a while since I've had something to show y'all, but I've been working tirelessly on this little interactive adventure. I've learned a bunch about working with lighting and NPCs already, but I'm super excited for some of the stuff I have planned for this project.
Here are the #sprite sheets for the characters in this project. The designs here are pretty simple, but I'm pretty happy with what I managed to knock out.
The peasant's animations required a little more effort than I was anticipating, because his walk cycle doesn't sync up with the candle flickering, hence why he has more animation frames than the player character.
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