If you download an indie game for free and you end up enjoying it, consider sending a tip to the developer, if they take them. Just send what you think it's worth. Making a video game, even a very simple one, is very difficult and time-consuming. Be a part of making someone's dream come true.
Bad actors are abusing large, open-registration, low-moderation Mastodon instances in order to provide direction to the Vidar Stealer trojan horse, which steals passwords, credit card details, bitcoin wallets, etc.
If you run a large, open-registration, low-moderation instance, please consider changing at least one of those qualities.
Turns out womand do not like #GameDev :(
It's interesting to me that society has decided to distinguish #MentalHealth days from sick days. The distinction between mental health and physical #health isn't always clear-cut, and it's not obvious to me that there's any reason to treat them differently in terms of employee benefits.
I guess it comes down to the fact that mental health problems still aren't taken as seriously as illness or injury, but I wonder if it says something about us that we separate the mind from the body so much.
Here are the #sprite sheets for the characters in this project. The designs here are pretty simple, but I'm pretty happy with what I managed to knock out.
The peasant's animations required a little more effort than I was anticipating, because his walk cycle doesn't sync up with the candle flickering, hence why he has more animation frames than the player character.
Happy #ScreenshotSaturday! It's been a while since I've had something to show y'all, but I've been working tirelessly on this little interactive adventure. I've learned a bunch about working with lighting and NPCs already, but I'm super excited for some of the stuff I have planned for this project.
So I was poking around in the #GodotEngine Discord like a nosy bastard and someone mentioned off-handedly that an oft-neglected aspect of #gamedev is project management: being able to set realistic goals and estimate time so you can see where you need to delegate or ask for help, that kind of thing.
I'm definitely weak there. Maybe I should take a course in that.
"I think the metaverse is a return home. It's a return back to a world of useful and powerful ideas that guide us and grow us and inspire us. It's a return to the warmth of what human beings can bring to the world..." - Improbable CEO Herman Narula
I'm an aspiring #gamedev who occasionally pretends to be a writer. I believe very strongly in free software and the free market and oppose censorship in all its forms.
A instance dedicated - but not limited - to people with an interest in the GNU+Linux ecosystem and/or general tech. Sysadmins to enthusiasts, creators to movielovers - Welcome!